Field Test Report – Battle of the Rock

Field Test Report – Battle of the Rock

Today is the time for a sample report on the test battle in the final version of  Stratoyager. The battle has recently been carried out by 3D Department composed of: Ciepły and Production Department composed of me, Zigzak. Ciepły took over command of the Fleet of the Federated Systems, and I took on a mixed formation consisting of Fowlers and their human allies. The purpose of the battle was to test a new set of rules of movement and initiative, but as it usually does,  plenty of other ideas, suggestions and doubts came up. For example, as you can see later, it turned out that powerful Fowler fighters were not at all powerful, and had to be tweaked immediately after the game. The rules of the battle itself were of typical grinder: shoot down as many enemy machines as you can and not get killed. For some maneuvering we put two asteroids close to the center of the game board. The game was played...
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Stand prototypes for stratoyagers

Stand prototypes for stratoyagers

Today a small entry on the R&D of our research team. On Monday we got to the first prototype base for stratoyagers that will be used in the game. You can read them below. What you see mounted on the stand is a Vulture Mk II cardboard mockup, because we still waitnig for three-dimensional models. For now we use these mock-ups (we are really sad that we do not have real 'yager figurines yet) to fine-tune the details of the mechanics and calibrate the capabilities of the machines. For mechanical reasons, we struggled with several different concept shapes of the stand. There were oval, circular, square, eight- and twelve-walled cones, and some others, quite bizarre in shape. Ultimately, however, the hexagonal stand won. It is best to go with the mechanics that we want to capture in the game. We have designed three stands of different height to make the fighters look more picturesque on the table. The stands will be redesigned to better...
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